A high-detail 16-bit HD-2D pixel-art sprite of a flatbed...
A high-detail 16-bit HD-2D pixel-art sprite of a flatbed rollback tow truck, rendered in the visual style of Octopath Traveler or late-SNES Squaresoft 2D sprite work. Render ONLY the surfaces the camera actually sees...
Prompt details
A high-detail 16-bit HD-2D pixel-art sprite of a flatbed rollback tow truck, rendered in the visual style of Octopath Traveler or late-SNES Squaresoft 2D sprite work. Render ONLY the surfaces the camera actually sees from the angle specified below — do not invent details on hidden surfaces. CAMERA (strict): Positioned almost directly overhead, tilted only about 15 degrees forward off pure vertical. GTA 2 / Hotline Miami reference. Never exceed 20 degrees. Not three-quarter view, not isometric, not side view, no horizon line. FROM THIS CAMERA, THESE SURFACES ARE VISIBLE (describe these): - Every top-facing surface (cab roof, hood top, flatbed deck, tops of wheels, tops of side mirrors, tops of warning light bar, tops of toolboxes) - The windshield glass panel, because it tilts upward toward the camera - A very narrow sliver of the forward edge of the front bumper and the front edge of the flatbed deck FROM THIS CAMERA, THESE SURFACES ARE HIDDEN (do NOT describe or draw as visible panels): - The vertical front face of the cab: no full headlight lenses, no full grille pattern - The vertical rear face of the flatbed: no taillight lenses, no license plate panel - The side panels of the cab doors: only a thin top-edge rim is visible - Tire sidewalls: only the top arc of each tire is visible as a top-down circle/oval - The undercarriage, exhaust system, drivetrain: entirely hidden VEHICLE LAYOUT: A medium-duty flatbed tow truck (rollback wrecker). Front third: a boxy two-door cab with a short front hood and a tilted windshield. Rear two- thirds: a long flat rectangular tilting flatbed deck used to recover disabled vehicles. Four wheels: two at the sides of the cab, two at the sides of the flatbed. Oriented front-up, long axis perfectly vertical and centered in the frame. Body plus side mirrors span the full image width, pressed against both left and right edges with no empty space. RENDER THESE ELEMENTS (visible from above): Cab roof (front portion): flat rectangular #FF0000 surface with a #FF6666 centerline specular highlight strip running front-to-back and #AA0000 shadow bands along the left and right edges where the roof curves down. Warning light bar mounted on top of the cab roof: a raised horizontal rectangular unit with a #222222 base and a row of amber-yellow #FFE400 dome sections (this is a civilian recovery vehicle — amber only, never red or blue). Each dome has a #FFFFFF inner glow core and a thin #FFFFC0 top highlight arc. Hood top (ahead of the windshield): flat #FF0000 surface with a central #FF6666 highlight strip and #AA0000 shadow along its forward and side edges. A thin black #000000 hood-seam pixel line runs across it. Windshield: trapezoidal #3388DD glass panel visible between the hood and the cab roof because of the forward tilt, with a #77BBFF highlight along its top edge and #1155AA shadow along its bottom edge. Black #000000 pillar pixel lines frame its left and right sides. Side mirrors: chunky truck-style mirror housings in #FF0000 with #AAAAAA chrome highlight caps, mounted on short stalks near the windshield and extending outward to press against both the extreme left and right edges of the image. Only the top face and outer rim of each mirror is visible. Flatbed deck (rear two-thirds, the dominant visual feature): a long rectangular #555555 dark-grey surface covered edge-to-edge in a diamond-plate tread texture — rendered as a regular grid of small #777777 diamond/cross pixel clusters across the entire deck surface. Thin #333333 longitudinal shadow channels run front-to-back at regular intervals suggesting deck rails. Along the two long sides of the deck, raised body-color edge rails in #FF0000 with #FF6666 top highlights and #AA0000 outer shadows. Winch mechanism at the front end of the flatbed (just behind the cab): a horizontal cylindrical #333333 winch drum with one #AAAAAA chrome end cap and a #FFFFFF specular dot on it. A #666666 steel cable wraps around the drum and runs rearward across part of the deck, terminating in a small #222222 tow hook. Toolbox storage compartments: two small rectangular boxes flanking the winch on the deck front, each in #FF0000 with #FF6666 top highlights, #AA0000 side shadow strips along their edges, thin #333333 lid-seam pixel lines, and small #888888 latch dots. Hydraulic tilt cylinders visible along both outer sides of the flatbed deck: two pairs of short #888888 cylindrical rods with #CCCCCC length- wise highlight stripes. Only the top surface of each cylinder is visible. Four wheels (each rendered as a top-down shape, NOT a side profile): - Two cab wheels flanking the cab sides - Two flatbed wheels at the rear sides of the deck Each wheel: #000000 tire circle with radial #222222 tread-ridge pixel strokes across its top surface, a #666666 chrome hub center dot with one #AAAAAA highlight pixel. Around each wheel, a thin #880000 fender-arch ring where the body wraps over the top of the tire, with a #FF6666 highlight on the forward-upper portion of the arch. PALETTE (strictly limited): - Red body: #FF0000, #FF6666, #AA0000, #880000 - Neutral/chrome: #000000, #222222, #333333, #555555, #666666, #777777, #888888, #AAAAAA, #CCCCCC - Glass: #3388DD, #77BBFF, #1155AA - Amber warning lights: #FFE400, #FFFFC0 - Specular and background: #FFFFFF Every color transition is a sharp pixel step. No gradients. BACKGROUND: solid pure white #FFFFFF extending uniformly around the entire truck. No ground shadow, no gradient, no road texture. RENDERING: dense high-detail pixel art with visible square pixels, hard-edged color blocks, multi-tone cel shading with three to five discrete tone steps per color area. No anti-aliasing, no soft edges, no smooth gradients, no photorealistic lighting, no motion blur, no depth-of-field. No text, logos, watermarks, signatures, "TOW" / "WRECKER" / "24/7" lettering, phone numbers, license plate characters, or any letters or numbers anywhere on the vehicle. No perspective foreshortening beyond the 15-degree tilt.
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