{
  "generatedAt": "2026-05-15T07:19:27.384Z",
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    "id": "sc_gen_7548",
    "title": "pixel art, terrain sprite, game asset, single image, no s...",
    "imageUrl": "https://storage.googleapis.com/meowart-bucket-public/public/pixel-gen/output/2026-05-14/01:29:25-60b3ec92-c3f1-4444-9909-947755679935/sprite_pack_preview.png",
    "thumbnailUrl": "https://storage.googleapis.com/meowart-bucket-public/public/showcase-thumbnails/44db8adff2690847a891930dce4edb365727b731.webp",
    "category": "UI Layout",
    "prompt": "pixel art, terrain sprite, game asset, single image, no spritesheet, no frames, no card, no border, no text, no UI, top-down isometric view, sharp pixel edges, no anti-aliasing, limited color palette, 16-bit style, inspired by Loop Hero.\r\n\r\nThe Demon Domain (Guiyu), a forsaken, blighted landscape where the veil between worlds wears thin. The ground is a cracked, ashen-gray wasteland littered with broken steles and fragments of human bones. Stunted, twisted trees with no leaves claw at a sky that is a sickly, colorless void, their branches knotting into unspeakable geometries. Pools of stagnant, black water reflect ghostly faces that are not present in reality. In the center stands a collapsed, cyclopean gateway of rusted bronze, its pillars warped into a slow, non-Euclidean spiral, from which an icy, blue-green phosphorescent mist seeps outward. Tiny, wisp-like apparitions — the residual echoes of the devoured — drift aimlessly, their silent screams frozen in the air itself. No living creatures, only the weight of vanishing souls. Desolate, haunted, chillingly silent, and deeply wrong — a spiritual scar on the world that should not be. Colors: ashen gray, bone white, sickly ghost-green, rusted bronze, abyssal black, and cold phosphorescent cyan. Clean pixel silhouette, isolated on transparent or dark void background.",
    "summary": "pixel art, terrain sprite, game asset, single image, no spritesheet, no frames, no card, no border, no text, no UI, top-down isometric view, sharp pixel edges, no anti-aliasing, limited color palette, 16-bit style, in...",
    "createdAt": "2026-05-14T01:28:11.591889Z",
    "pinnedAt": "2026-05-14T12:39:17.447172Z",
    "width": 256,
    "height": 256,
    "author": {
      "displayName": "171948377"
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    "generationInfo": {
      "workflow_id": "pixel_gen_grid_2x2",
      "agent_type": "perfect-pixel",
      "template_id": "pixel_char_1",
      "template_display_name": "高精度奇幻复古像素人物"
    },
    "promptBlocks": [
      {
        "label": "Prompt",
        "content": "pixel art, terrain sprite, game asset, single image, no spritesheet, no frames, no card, no border, no text, no UI, top-down isometric view, sharp pixel edges, no anti-aliasing, limited color palette, 16-bit style, inspired by Loop Hero.\r\n\r\nThe Demon Domain (Guiyu), a forsaken, blighted landscape where the veil between worlds wears thin. The ground is a cracked, ashen-gray wasteland littered with broken steles and fragments of human bones. Stunted, twisted trees with no leaves claw at a sky that is a sickly, colorless void, their branches knotting into unspeakable geometries. Pools of stagnant, black water reflect ghostly faces that are not present in reality. In the center stands a collapsed, cyclopean gateway of rusted bronze, its pillars warped into a slow, non-Euclidean spiral, from which an icy, blue-green phosphorescent mist seeps outward. Tiny, wisp-like apparitions — the residual echoes of the devoured — drift aimlessly, their silent screams frozen in the air itself. No living creatures, only the weight of vanishing souls. Desolate, haunted, chillingly silent, and deeply wrong — a spiritual scar on the world that should not be. Colors: ashen gray, bone white, sickly ghost-green, rusted bronze, abyssal black, and cold phosphorescent cyan. Clean pixel silhouette, isolated on transparent or dark void background."
      }
    ],
    "media": [
      {
        "imageUrl": "https://storage.googleapis.com/meowart-bucket-public/public/pixel-gen/output/2026-05-14/01:29:25-60b3ec92-c3f1-4444-9909-947755679935/sprite_00.png",
        "title": "pixel art, terrain sprite, game asset, single image, no s..."
      },
      {
        "imageUrl": "https://storage.googleapis.com/meowart-bucket-public/public/pixel-gen/output/2026-05-14/01:29:25-60b3ec92-c3f1-4444-9909-947755679935/sprite_01.png",
        "title": "pixel art, terrain sprite, game asset, single image, no s..."
      }
    ],
    "publicPath": "/showcases/sc_gen_7548/",
    "categorySlug": "ui-layout",
    "categoryPath": "/gallery/category/ui-layout/",
    "seoPublicOptIn": true
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}
