{
  "generatedAt": "2026-05-15T07:19:28.414Z",
  "item": {
    "id": "sc_gen_7565",
    "title": "pixel art, game character design, single image, no sprite...",
    "imageUrl": "https://storage.googleapis.com/meowart-bucket-public/public/pixel-gen/output/2026-05-14/02:04:39-d6296b4f-383b-4663-85cf-5d9aa7c96ca5/sprite_pack_preview.png",
    "thumbnailUrl": "https://storage.googleapis.com/meowart-bucket-public/public/showcase-thumbnails/760bf35ef729333635e51a3b25bcabec50c64674.webp",
    "category": "Character Design",
    "prompt": "pixel art, game character design, single image, no spritesheet, no multiple frames, front view, full body, sharp pixel edges, clean silhouette, no anti-aliasing, limited color palette, 16-bit style.\r\n\r\nThe Yayu, a fallen deity turned man-eating monstrosity from the Shanhaijing. Its body is like a massive, emaciated ox with raw, hairless, crimson-red hide stretched tight over jagged bones. Its face is a mockery of a human visage — flat, wide, and expressionless, with sunken eye sockets holding faintly glowing, deep-sea pupil-less eyes that leak a thin trail of black ichor. Its mouth hangs open, a lipless, fanged maw crusted with grave dirt and old gore. Two asymmetrical, cracked horns crown its skull, one of them shattered and regrown into a spiral of sickly, non-Euclidean bronze-like bone. From its shoulders and flanks, patches of calcified, barnacle-like growths erupt, weeping a pale, plague-yellow fluid. Its hooves are cracked and filthy, each step leaving a faint, withering print in the soil. One forelimb is raised, a jagged, grave-dirt claw dripping a miasmatic green vapor — the bringer of plague. Around its neck hangs a broken bronze talisman, inscribed with distorted cloud-and-serpent motifs, pulsing weakly with a cursed amber light. A tattered funerary shroud, still clinging to its hindquarters, drags on the ground and dissolves into shadowy wisps. The mood is one of ancient, inevitable death — a desecrated god, now a walking tomb. Colors: raw crimson, corpse gray, grave-earth brown, sickly yellow-green, cursed amber, and abyssal blue-black. Clean, sharp pixel silhouette, isolated on a dark void background.",
    "summary": "pixel art, game character design, single image, no spritesheet, no multiple frames, front view, full body, sharp pixel edges, clean silhouette, no anti-aliasing, limited color palette, 16-bit style. The Yayu, a fallen...",
    "createdAt": "2026-05-14T02:03:42.108261Z",
    "pinnedAt": "",
    "width": 256,
    "height": 256,
    "author": {
      "displayName": "171948377"
    },
    "generationInfo": {
      "workflow_id": "pixel_gen_grid_2x2",
      "agent_type": "perfect-pixel",
      "template_id": "pixel_char_1",
      "template_display_name": "高精度奇幻复古像素人物"
    },
    "promptBlocks": [
      {
        "label": "Prompt",
        "content": "pixel art, game character design, single image, no spritesheet, no multiple frames, front view, full body, sharp pixel edges, clean silhouette, no anti-aliasing, limited color palette, 16-bit style.\r\n\r\nThe Yayu, a fallen deity turned man-eating monstrosity from the Shanhaijing. Its body is like a massive, emaciated ox with raw, hairless, crimson-red hide stretched tight over jagged bones. Its face is a mockery of a human visage — flat, wide, and expressionless, with sunken eye sockets holding faintly glowing, deep-sea pupil-less eyes that leak a thin trail of black ichor. Its mouth hangs open, a lipless, fanged maw crusted with grave dirt and old gore. Two asymmetrical, cracked horns crown its skull, one of them shattered and regrown into a spiral of sickly, non-Euclidean bronze-like bone. From its shoulders and flanks, patches of calcified, barnacle-like growths erupt, weeping a pale, plague-yellow fluid. Its hooves are cracked and filthy, each step leaving a faint, withering print in the soil. One forelimb is raised, a jagged, grave-dirt claw dripping a miasmatic green vapor — the bringer of plague. Around its neck hangs a broken bronze talisman, inscribed with distorted cloud-and-serpent motifs, pulsing weakly with a cursed amber light. A tattered funerary shroud, still clinging to its hindquarters, drags on the ground and dissolves into shadowy wisps. The mood is one of ancient, inevitable death — a desecrated god, now a walking tomb. Colors: raw crimson, corpse gray, grave-earth brown, sickly yellow-green, cursed amber, and abyssal blue-black. Clean, sharp pixel silhouette, isolated on a dark void background."
      }
    ],
    "media": [
      {
        "imageUrl": "https://storage.googleapis.com/meowart-bucket-public/public/pixel-gen/output/2026-05-14/02:04:39-d6296b4f-383b-4663-85cf-5d9aa7c96ca5/sprite_00.png",
        "title": "pixel art, game character design, single image, no sprite..."
      },
      {
        "imageUrl": "https://storage.googleapis.com/meowart-bucket-public/public/pixel-gen/output/2026-05-14/02:04:39-d6296b4f-383b-4663-85cf-5d9aa7c96ca5/sprite_01.png",
        "title": "pixel art, game character design, single image, no sprite..."
      }
    ],
    "publicPath": "/showcases/sc_gen_7565/",
    "categorySlug": "character-design",
    "categoryPath": "/gallery/category/character-design/",
    "seoPublicOptIn": true
  }
}
